Wednesday, July 6, 2011

RPG (action) - U.S.G. - A New Beginning

Description






Genre : Shooting RPG
Players : 1 player
Spec : 2.01 GHz, 512 MB of RAM
STORY :
You are Kyte, one of the pilots in the 'U.S.G' Project. You have been trained by 'The Center' to be prepared for the 'true battle' that lies ahead of you. Though nobody knows what this 'true battle' really is, all they can do is follow the training program and protect their base from the 'invaders'.
Together with his assigned navigator , Len, they have to go through various missions in order to survive. However, the suspicious risen when not only the pilot who fail the mission disappeared, but also their personal navigators as well. Will he succeed in all the missions and survive long enough to find out the truth? And just what is this "U.S.G" project he seems to be into?

FEATURES
- Unique "Strength & Weakness" battle system in shmup game.
- Leveling up your character and develop your character to fit your playstyle.
- Not good at shooting game? Don't worry! Set the difficulty to fit your skill anytime during the game!


Strengths and Weaknesses
There are five elements of attack in the game, which are : Non-elemental, Fire, Ice, Electric and Wind. Each enemy has their strengths and weaknesses that will cause them to react differently to these five elements. For example, enemies who are strong against fire will take less damage from fire attack. But if they are weak against ice, they'll take at least double damage from ice attack.
However, you can only pick two choices of weapons into the mission. So it's a nice idea to save before you enter any mission.

Knock Down
The bonus of exploiting an enemy's weakness does not only do more damage, but also there's a chance that the attack will knock them down. When an enemy is down, the enemy will be vulnerable and do nothing for a short period of time, leaving you more time to retaliate, or help decreases number of bullets on the screen.

Rave and D.R.D
Everytime you attack or kill an enemy, you'll recieve some rave point which you can see the progress in the rave guage. Once the guage is full, you'll get one R-stock for spending to use DRD.
DRD is a defensive device that you can select one and only one before entering the mission. This range from a sheild, protecting you from bullets for a short period of time, to a shockwave that will wipe out all bullets in the screen.
Knock down an enemy will also give you rave point bonus.

High Risk High Gain
Once you killed an enemy, all the bullets it shoot that are still on the screen will become your bonus exp. Thus, one strategy to level up quickly and go for highscore is to have most bullets possible on the screen before killing off any enemy.
Also, if your ship overlap with enemies or bullets, but doesn't hit your hitbox, you'll get extra score and exp also. The longer you can stay in that position, the more score and exp.


Staffs
Scenario & Game Design - Hima
Artworks - Piti
Music - Brandon Abley, with contributions by Kit, Van, and Laura Shigihara

Thanks To
- CyberSam for Input Script
- DerVVulfMan for Encrypt/Decrypt Text Script
- Trebor777 for Read TXT file Script
- Mr.Mo for Mouse Script
- Arevulopapo for Particle Engine

DOWNLOAD HERE


PREVIEW

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